Unity Demo Package Download

The Unity plugin is primarily intended for developers. Developers can view the specific code for secondary development. Below is the download link.

rebocap unity sdk v3

unity sdk v3 changelog

Fixed the bug where packaging and running errors occurred in il2cpp backend mode

Unity Switch VRM Model Character Example

Drag the rebocap_unity_sdk.unitypackage into an empty project, open the DemoScene in the RebocapSdk directory, then drag a new VRM into the scene. Drag the VRM object under the Terrain object, and bind the Animator variable of the Drive Demo script.

After running the scene, click the Connect button. It will automatically connect to the Rebocap client and automatically register the skeleton. Note that motion calibration is required before motion output.

[info]Note

The character binding in the Demo project uses VRM, following the standard Humanoid skeleton. In principle, all skeletons following the Humanoid standard can be directly dragged and replaced.

Video Operation Character Replacement Example

Here is a screen recording of the old client version (for temporary viewing, will be replaced later). The new version is basically the same. After clicking connect, check if the skeleton has been successfully imported into the Rebocap client.

Copyright © rebocap official 2024 all right reserved,powered by GitbookLast Edit Time: 2024-12-03 22:16:07

results matching ""

    No results matching ""